Thursday, March 25, 2010

Music in the video games: my favorite topics

Now that the video games are visual spectacles in which the screen fills with thousands of million colors and of polygons turning round there, I it seems that I go cross-current. In this post I become somewhat melancholic and rescue another aspect of the video games that normally happens unnoticed, his music.
I do not want to bore with a list of names "japos" famous for his musical compositions in the video games, which it goes, everything opposite. My intention is that it discovers the whole world that there are topics in the video games that are authentic musical marvels and that this of the frikis of the mandito of the console expands in areas beyond the proper consoles.
Like there are already a few years those that I take in this of being given by the control to the hands, there will be topics much "retro" and others not so much. I hope the less, you to be able to surprise because at the end of the post I will leave a brief advance of the importance that goes to receive the music in the video games from now on in VGinside.com ^^
We begin with a soniquete who has accompanied me for years and years. It is of the SNES and like not, it belongs to his famous tubby plumber: Super Mario World!



We continue in 16 Nintendo bits to raise to me nostalgic altars the Legend of Zelda: To link to the Past and his enormous sound-track, from which I emphasize the principal topic



Another title that bewildered me for his music was Super Castlevania IV and his setting Gothic - draculesca... the game is not of the best of the SNES but his sound-track was elevated like one of the best of the genre plataformero



Changing third but not games console... my beloved and reborn Street Fighter II, here in homage so much to five five-peseta coins that we were beginning in the recreational ones as when it left for SNES... as there were rattling the managers of the brain of the beast!!



Metal Gear Solid 2 for PS2 discovered the good one to me to do of Harry Gregson-Williams in the musical composition. In addition to being a big game it possesses a few musical topics worth being listened of way separated to the action of hiding and of shooting, that's why a CD was coming with the game with the sound-track.



Metal Gear Solid 3 for ps2, another big sound-track worth being listened peacefully, how sample left the intro topic to you to the style James Bond...



Finally and not less important a topic left, that of the FIFA 98 (boy that it has not rained either) that was pioneering in the sports musical genre since it introduced songs of groups either acquaintances as its own "sound-track". This tendency was increasing since then and it has come to our days with the foundation on the part of Electronic Arts of EA Trax, shop online of the music of his video games and mark of which from now on I am going to be an active collaborator.



For that he wonders of whom it is the song to say to you that this intro topic is interpreted by Blur.
The same week an English group hoped to have prepared an interview with PINT SHOT RIOT much plumber who has begun distributing his music in the shape of collaborations in the video games. They do not have their own disc yet and they appear already in qualifications as FIFA 10, SIMS 3 and NFL 10 authentic hits of the video games. In January they are going to publish his first disc and we will have here some sample of his music... do not lose it!!
Source: VGMusic and Hotel Galbadia




Tuesday, March 23, 2010

New Ultra Combos for Super Street Fighter IV



Next I come to you to show several videos that the new bent ones compile for the personages who were already in Street Fighter IV and some new incorporation, as there will be Ultras de Adon and Cody.
For the SSF4 two types of bent Ultra have been foreseen. The classic bent Ultra have been checked so that there is no so many descompensación between a few and other personages; and New Ultra Combos is usually air, that is to say, it is necessary to execute the movement while our personage jumps.
I am going to show you in EXCLUSIVE INTERVIEW two new Ultra Combos of Cammy and of Viper.


Next a few videos in which you will see new bent of Ken and Adon and later new Ultras de Cody and Ryu!


Do not get lost the videos emphasized in the HOME




Saturday, March 20, 2010

Demon's Souls - The comeback of the difficult games


Introduction
Recently, Atlus revealed DEMON'S SOULS for PLAYSTATION 3, one RPG of action developed by FROM software that prepares his throwing for itself at the end of this year. A select group of unconditional gamers realizes already the game, having occasion to prove it or perhaps mattering, but it is probable that a majority of gamers, Atlus fans or any other, perhaps does not have really any idea on how this series of posts is the game … therefore in the blog that intuitive and affectionately it shows how there is the title DEMON'S SOULS: The official blog.
For this, the first entry, we are going to center on the basic premise of the game, and how the players can hope that the game should be controlled. Questions as the system of the game, the creation of the personage and the configuration for game in line revolutionary, and the epic struggles against the chiefs will be for the posts
futures, so you do not forget to follow the blog.

Then what is Demon's Souls and on what does it treat? Well, if you are wondering on of what the history goes, here go an advance child about what it treats:
King Allant the XIIth, the last king of Boletaria, thought about how to expand untiringly his power. Nexus, a sanctum of big blocks of ice placed in the mountains, granted him the power of the souls this way to be able to take the prosperity to his kingdom. Still unsatisfied, it returned again to Nexus, where stupidly he woke up the Ancestral Demon of his eternal sleep. It is forgotten badly, now it is forged in Boletaria, plunging to the kingdom in the darkness and the fog. A powerful demonis horde is spilled in the kingdom, devouring the souls of the men.
Champions of other kingdoms found out about the Boletaria luck and trataraon of not delivering the kingdom to the demons, but none would return from the damned ground. Called by a mysterious young woman with completely black outfits, the last hope for the humanity in a place lost to the demons and the darkness...

Source: Official Blog Demon's Souls

Assassins Creed II Official Guide



The most finished guide for one of the best games of Ubisoft. It discovers all the secrets in the Renaissance Italy.
Detailed maps, all the secrets, of all the extra ones, the weapon, gadgetry, tricks... quite illustrated with images in high resolution.
Exclusive contents.
This guide is cost for versions of PS3 and of Xbox360.
Extension: 192 pages to any color
Language: ENGLISH
Size of the file: 47Mb
Format: PDF
You can unload it from Mediafire straight in the lower button.



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Friday, March 19, 2010

Dragon Age Offcial Guide



  • Finished lists of all the talents and skills for every class.
  • Bonus charm and interactions for the effective use of the magic.
  • Guide detailed for all the game, which shows the principal options and different ways. The art section with the comments of the creators!
  • Platform: Xbox360, PC

The survival of the humanity is in hands of the chosen ones by the destination. You are a Warden Grey, one of the last ones of an ancient order of the tutors who have defended the grounds for centuries. Betrayed by a general of confidence in a fundamental battle, the traitor must chase and take it before the justice. As his caminoavanza fights towards the final confrontation against a hostile evil, you will face monstrous enemies and will take part in epic missions to join the unlike peoples of a world in war. A romance with a seductive Shapeshifter can be the key of the victory, or it can be a dangerous distraction from the heart of his mission. To be a leader, you must take merciless decisions and be ready to sacrifice his friends and beings wanted by the good of the humanity.




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Street Fighter IV Official Guide



  • All the personages and his characteristics, including Akuma and Gouki
  • Skills advanced to extract the maximum yield in the style of struggle of the whole fighters' cadre
  • Advanced way of bent and blows chain to increase your bent ones and to be lethal
  • Gallery of exclusive images

The best and most finished guide of movements, skills, bent and ultras that exists up to the date.
Include on the exclusive final pages plates of all the fighters, worthily of collectors!
Format: PDF
Size: 37Mb
Language: ENGLISH


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Thursday, March 18, 2010

Zelda: Spirit Tracks - Official Guide



After a few months trying to make a handlebar as my own style I have decided to give in this project since it steals a lot of time from me.
To be playing and at the same time to aim at everything what it is necessary to do is something that punishes the time that you spend opposite to the console and the PC so that then the fruits are much poorer than one would like.
So I have decided to bring here the Zelda's best and most finished handlebar: Spirit Tracks, hoped that you should enjoy it.
Format: PDF
Size: 46Mb
You paginate: 380 to any color
Language: ENGLISH



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