Sunday, March 14, 2010

Prince of Persia: The forgotten sands


Prince of Persia: The Sands of Time is, perhaps, the best of three three-dimensional games on Prince of Persia. The company Ubisoft Montreal a genius has developed in narrow collaboration with the Mehne Jordan, which is, undoubtedly on having innovated with the aptitude to rewind the time in any direction.
In 2010 Ubisoft, once again remembered the form of Mechner after Persia worked with his new Prince of: The Forgotten Sands. This game expands the modern trilogy on the prince. His events are located between The Sands of Time and Warrior Within.
The plot is known in more general terms: The Prince visits the brother of the monarch in the nearby state, the Real Palace is besieged by the hostile army. To help this relative, our hero decides to use his super skills.
Engaged battles stay with numerous enemies (and in an epic scale - The prince faces an entire army), and the complex stunts across the malicious time manipulation.
The game is constructed by the same engine Anvil, which is used in both parts of Assassin's Creed. The innovation in the game this one in which in "Forgotten Sands" it is already known how to handle the elements, which in combination with a deceleration or acceleration of the time it takes to disastrous consequences for the enemies (it is easy to imagine how this works in the example of a flood or a hurricane). The basic version goes out in May in the PS3, Xbox 360 and PC, and of secondary form - in the Wii and portable consoles.
In general, "Forgotten Sands" offers an interesting alternative, like another boring series that it would be necessary to restate from zero. We are, in any case, in agreement on the progress of the remake of The Sand of the Time.

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